Horizon Chase Turbo Review (Switch)

Horizon Chase Turbo on Nintendo Switch is a racing game that truly feels like a modern update of the SNES racer Top Gear (no relation to the British TV show). In fact, it feels so much like a modern Top Gear game that I can’t properly review this game without first talking about the SNES game.

About Top Gear

Top Gear is a Super Nintendo game where 20 cars compete in courses around the world. Each of eight countries (or regions) has a four-race tournament. It has simple, arcade-style gameplay that’s just fun to play. No weapons, no power-ups, and no crazy jumps. You get a few nitros available per race, and some courses have pit stops where you may need to refuel (or not, depending on your car and the track in question).

Screenshot of Top Gear (SNES).
Top Gear on SNES

Top Gear’s controls are simple, minimal braking is required, and the action is fast and fun. The tunes are incredibly catchy, and the great soundtrack adds a lot of enjoyment to the game.

About Horizon Chase Turbo

Horizon Chase Turbo borrows much of what made Top Gear great. There are a variety of cars to choose from, and you unlock more as you progress through the game. Of course, each one has different handling, top speeds, acceleration, and so on.

Racing through fireworks in Hong Kong.

The graphics maintain a retro look with low-poly, blocky foreground objects alongside the road. But the graphics are still clean, colorful, and aesthetically pleasing. And the game runs at a fast pace; turns can sneak up on you if you dare to blink. So don’t blink. 😂

Some tracks have varying weather conditions, as you may have to race through rain, thunderstorms, snow, blizzards, fireworks, volcanic ash, or a sandstorm. The conditions can also change mid-race, and that includes day turning to night, the sun setting or rising, and so on.

Horizon Chase Turbo screenshot featuring Dubai at sunset.
Dubai at sunset.

The controls are simple and effective: You can accelerate, brake, and use nitros. You can steer by using the control stick or control pad, and you can fully customize the button controls. I reconfigure mine to mimic Top Gear’s controls (X to accelerate, Y to brake, A for nitros). The only complaint I have about the controls is that it doesn’t save your custom control settings. Fortunately, it only takes a couple of seconds to set up.

The makers of Horizon Chase Turbo hired the same musician (Barry Leitch) who composed the Top Gear music. There are lots of great, catchy tunes that are fun to drive to. Not only that, but you’ll hear some classic Top Gear melodies within Horizon Chase Turbo as well!

Racing near an active volcano in Horizon Chase Turbo for Nintendo Switch.

Game Modes

There is a tournament mode similar to Top Gear’s, but the main mode here is a world tour campaign. You compete in over 100 courses around the world, and the object is to win each race while collecting all of the coins spread across each track.

There are twelve countries (or regions), and each one has 8-12 courses. That includes one “upgrade race” in each region, which has no coins to collect. But you just need to finish in the top-three in that race to unlock a new upgrade that applies to all cars.

Racing near the oceanside in Horizon Chase Turbo.

An endurance mode is also present, and it plays like an obscenely long tournament. The “short” endurance challenge is composed of 12 consecutive random races, in which you must always finish in the top-five to continue to the next race. The medium challenge consists of 36 races, and the long endurance challenge consists of an insane 109 consecutive races, with no ability to save your progress. Yikes. I mainly stick to the world tour and tournament modes.

There is also an “Adventures” mode which allows you to unlock new car skins. Win five races with each car to unlock a new skin/color for that car.

Top Gripes

One difference between Horizon Chase and Top Gear is how you refuel. There are no pit stops in this game. Instead, you pick up gas containers on the track as you race. Unfortunately, the gas icons can be easy to miss on some tracks, and they don’t even show up on the map until you’re already low on fuel. This is one aspect of the game that could’ve been handled better.

But my biggest complaint with the game is the lack of online play. For a while, it had leaderboards and ghosts of friends’ cars you could race against. However, those have since been removed in an update. But the game does have split-screen multiplayer for up to four players, and it’s a lot of fun.

Overall

Despite the lack of online play, Horizon Chase Turbo has a lot of content. There are multiple game modes, over 100 different tracks, dozens of cars, and lots of unlockable bonuses. I’ve spent well over 50 hours with the game (and counting), and I still enjoy it immensely. I never want to put it down!

Horizon Chase Turbo is the modern Top Gear game I’ve always wanted. It is almost my exact taste in racing games, and it has become one of my favorite racing games of all time. 10/10

Horizon Chase Turbo screenshot featuring the northern lights.

Note: There are also several DLC packs available, including a free one. But I do not factor DLC into my reviews of the base game.

Buy Horizon Chase Turbo at Amazon

TotK #4 – Fire Temple

Zelda games have some creepy characters sometimes, and it’s not limited to enemies. I always thought Kilton was a little weird in Breath of the Wild, but his little brother Koltin might be even stranger.

Koltin: Gwah?! My body...

I helped him out with a side adventure, but it was clear we will meet again somewhere. Lucky me…

At Woodland Stable, I ran into some more musicians with a broken wagon. They wanted to perform for the Great Fairy. Naturally, I had to fix their wagon, but that wasn’t all. I needed a horse for them, and I hadn’t registered any horses yet! So I went out looking for one…

Eventually, I found a wild horse and cornered him. But as I was trying to hop on, I accidentally summoned Tulin’s wind power…so it looked like I was trying to tame a wild horse in the middle of a tornado. 😆

The wind blows fiercely as I try to tame a wild horse.

I walked him over to the stable to register him, and I named him “Cornered.” 😛 I had enough Pony Points for a towing harness, but it took me a while to figure out how to actually use it. I kept trying to use Ultrahand to attach the wagon to the horse, but the horse kept taking off every time the wagon bumped him! Eventually I realized the stable guy had to actually equip the harness onto the horse himself. I wish he had told me that when he gave me the harness!

I was then able to attach the wagon to the harness, and I pulled the musicians’ wagon up the hill. Of course, my horse was still drunk wild, so he was swerving all over the place and going off the road. 😆

Musicians in wagon: I'll fall! Eeek!

It may not have been a smooth ride, but we did make it to the Great Fairy Tera’s fountain. The musicians performed to draw the fairy out, and even Penn dropped in to catch the latest news. Once the concert was over, I had the fairy enhance some of my clothing.

Penn: So this is...a Great Fairy.

Next, I headed up to Death Mountain. Almost everyone in Goron City was seemingly in a trance, obsessing over food. Marbled rock roast, to be specific. That included Yunobo, the president of YunoboCo…the mining company that runs Goron City.

Yunobo: Now stop flapping yer rock chompers, and get over here, goro!

Some of the kids in town, who aren’t affected by the mysterious meat, asked me to check on Yunobo. So after buying some flame-resistant armor, I followed him into a cave…where I ended up fighting him! I was able to break his mask, which seemed to have been what was brainwashing him.

There is a storyline here that involves Zelda, but I’ll try to leave those story elements out of the blog so I don’t spoil too much. But I will say that Yunobo is now a good guy again, and he joined me on a trip up to the top of Death Mountain. I got to fight a mini-boss while flying a cool vehicle that was like a fully-equipped wing. 😆

Fighting Moragia while riding a cool flying vehicle.

After defeating the boss, we went down inside Death Mountain. We ended up in the Depths, and more importantly, I got to drive a car through lava! So cool! 😎

Driving through lava.

Before long, I drove right up to the Fire Temple!

Driving up to the Fire Temple in The Legend of Zelda: Tears of the Kingdom (TOTK).

The temple had five padlocks to unlock, and five gongs to bang. 😛 The dungeon has lots of mine cart tracks spread across five levels, with lots of switches that re-route the tracks. So it can be quite confusing at first.

Riding the rails in the Fire Temple.

But I eventually figured out my way around (for the most part). There was one section where I had to make a reeeeally long bridge out of cooled slabs of lava. It even needed supports at the far end (to raise it up) and then a ramp as well. I’m not sure if there was an easier way, but at least I got it done. 😛

Making a long bridge in the Fire Temple of Zelda TOTK.

There was also a moment where I was trying to rotate the bridge, and I accidentally flipped myself up in the air, causing my bridge to fall down into the lava. It was heartbreaking. 😛 But that clip will be in a future “Fails” video.

The Fire Temple boss wasn’t terribly hard, it just took a while. I seemed to be doing very little damage to it. But I beat the boss, got a new heart container, and gained Yunobo’s special power.

I completed a nearby shrine before wrapping up my game for now. But here’s a look at my current stats, if you’re interested. (I have not yet unlocked the completion percentage, but I know it’s very low at this point.) My play time is currently at 35 hours; it’s already my 8th-most played Switch game, and I’m just getting started!

My stats as of June 28, 2023.

When I resume, I again want to travel (by foot) back to Lookout Landing, taking my time to explore a bit along the way. See you next time!

TotK #3 – The Depths

When I left off in The Legend of Zelda: Tears of the Kingdom, I was at Rito Village after completing the Wind Temple. After I finished speaking with everyone, I headed over to the Lucky Clover Gazette, where Penn and Traysi wanted me to work for the newspaper to uncover the latest news about Zelda. Penn, who reminds me a bit of Pete in Animal Crossing, is my new partner. 😛

Penn: Soar long!

After that, I wanted to return to Lookout Landing, but I didn’t want to teleport. I followed the path (more or less) south and then back east. Along the way, I found a horn-playing guy stuck in a hole! His name was Eustus, and I had to get him (and his wagon) out of a hole as a side quest. I mean, side adventure, as this one is called. (Edit: There are still side quests too, but more involved requests are called side adventures.)

Ultrahand alone couldn’t lift the wagon high enough. Fortunately, there were extra supplies in the hole too: Fans, hot air balloons, fire-breathing dragon heads…you know, the usual stuff you find in a hole. 😛

It was actually harder than it sounds. You need the wagon to soar up, but not too high or the landing would be hard. And you need it move forward too, not just straight up. I had several funny failed attempts, including one where it looked like I made it out…only to fall back in the hole at the last second. 😛

The wagon starts to fall back in the hole.

But I did eventually complete it, albeit with a bit of a rough landing. The guy lived to toot his horn another day. That was a really fun side adventure, though!

After I solved another side adventure (by finding some missing goats near Tabantha Bridge Stable), Penn dropped in. He said he saw how I helped, and he’s going to report it in the newspaper. He even gave me 50 rupees for solving the story of the missing goats. 😛

While exploring, I was slightly horrified when a tree started attacking me. I was not expecting that at all! But don’t worry, its bark is worse than its bite. 😉

A tree attacks Link in Tears of the Kingdom.

Near New Serenne Stable, I ran into Lady Impa. It’s good to see she’s still alive, and she’s now investigating geoglyphs. I even got to take a hot air balloon ride to check one out! Pretty cool!

Impa: I believe this geoglyph is one such image. But even from this vantage, its meaning is no clearer to me.

After stopping at another shrine or two, I eventually made my way back to Lookout Landing. Josha and Robbie were discussing “The Depths,” and Robbie asked me to join him for a mission underground. So I went south of town and jumped into a deep chasm.

It’s very dark in the Depths, and you need brightbloom seeds to light the way. But it’s a really cool place; it’s like a whole other world! Tears of the Kingdom really has three levels to its world: Sky islands, the surface, the Depths underground.

Link journeys into the Depths.

I activated a lightroot, which lights up part of the Depths. It functions like a tower on the surface, providing more coverage on the map, and also allowing you to teleport there.

Activating a lightroot in the Depths.

Robbie found a statue underground, and he wanted me to take a photo of it for Josha. But to do that, he had to show me how to use the camera function on my Purah Pad. That also unlocked the Hyrule Compendium, so now I’ll be taking photos of everything (and everyone). 😛

Taking a photo in Zelda TotK.

Back in Lookout Landing, I found Hestu and I exchanged some Korok seeds for extra inventory slots. But believe it or not, I’ve been running out of bows more than weapons. I need to stock up on bows somewhere, if I can.

I went up to the Great Plateau and the Temple of Time, just for the memories of Breath of the Wild. But it’s not a place for beginners in this game. The enemies there were knocking me out, killing me in one hit. I’ll need to return here later, when I have more hearts and better armor.

I also encountered an enemy more horrifying than the guardians from Breath of the Wild. They had me running for my life up on the plateau! Yikes!🤚

Never Stop… Playing?

Before, I mentioned I was enjoying the game but I wasn’t quite “addicted” just yet…that has changed. I don’t want to stop playing now! There are so many things I want to do, and so many places to explore. I’ve played over 20 hours so far, and that number is going to continue to rise quickly. 😛 I hope you’re all enjoying the game as much as I am!

By the way, if you haven’t seen my first Tears of the Kingdom video, Early Game Fails, here it is:

I’ve also made a video combining TotK voice clips with Animal Crossing gameplay, which you can see here.

See you next time!

Want to buy Tears of the Kingdom at Amazon?