Pikmin 3 – Distant Tundra

It had been a while since I played Pikmin 3, so I decided to continue my adventure tonight. Just to be clear though, don’t mistake my long gaps without playing to mean that the game isn’t good; in fact, it’s great so far. Anyway, it was Day 6 for me, and I headed off to the Distant Tundra area. As our ship descended, we hit a rock and Brittany fell out of the ship. So once again, Alph and Brittany were separated. It felt like a cheap plot device, but it allows Brittany to discover the yellow Pikmin. Yellow Pikmin are lighter and can be thrown farther, but they can also conduct electricity.

p3-ypBrittany begins the level in a cave. The first main goal of the level is to reunite Alph and Brittany. Both of them must find pieces of a bridge and have their respective Pikmin build their half of the bridge. But the Distant Tundra is a large level, and each character’s bridge pieces are scattered in different locations. There is a spot where the river that separates them isn’t very wide, and the characters are able to toss Pikmin across to the other.

p3-tossOf course there are enemies to fight, and you need to keep recovering fruit as well. But I didn’t reunite the two explorers until my third day in the tundra. But once I had the bridge built, it was much easier to navigate around the level.

p3-bridgeI’m having a blast just exploring and finding new areas.  I’m also really liking the map on the Wii U gamepad. You can scroll the map to see where you need to go, and it automatically pauses the action when you do. You can direct a group to go to a certain area automatically, and it’s very helpful when you’re multitasking with two different groups. I’m already looking forward to the next time I play it.

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