TotK #9 – Gerudo Town

Finally deciding to make progress on a long-overdue main quest, I headed over to the Forgotten Temple to find Lady Impa.

Impa: I can hardly believe what my eyes behold. Who could have guessed this old ruin still held such secrets?

There, we found a map of all of the geoglyphs. Impa encouraged me to seek them out, and investigate them to see if I have more visions at each one. I’ve already seen several geoglyphs along the way, but I don’t always see a way of doing anything with them. But with this map in mind, I returned to one geoglyph nearby. After looking very closely, I ultimately found the dragon tear and activated a surprising vision.

I then backtracked, going back to Rito Village to complete a few side quests that I’ve had on my list forever (including building that bridge). While I was there, I also redeemed some Lights of Blessing for another stamina vessel, which completed a 2nd wheel of stamina for me.

A bit later, I finally made my first visit to Tarrey Town. There are several side quests and things to do here now, but at least I don’t have to build the town from scratch this time. 😛

Rhondson: But...I'm so sorry. We're still not ready to open for business.
You don’t look like Rhondson. 😛

When I later explored more of the Depths, I was surprised to run across the Spirit Temple! However, I didn’t find a way inside. And since I was kind of focused on finding more lightroots at the time, I didn’t stick around. I’m sure I’ll return someday, though.

The Spirit Temple in The Legend of Zelda: Tears of the Kingdom.

Once I was done in the Depths, I decided it was time to finally head towards Gerudo Desert for the 4th temple; I’d been putting it off for long enough! After a stop at the Kara Kara Bazaar, I was told that a sand shroud would make it impossible for me to get to Gerudo Town. Compasses don’t work in the giant sand storm. But “impossible” was an exaggeration, because I lined myself up and simply ran through the desert unscathed!

I arrived at Gerudo Town, but it wasn’t what I expected. I didn’t have to dress as a woman to get inside, and that’s because nobody was around! Everyone was hiding from monsters that had taken over the town…except that the monsters were half-dead mummies that could hardly move. Sure, they’re resistant to physical attacks, but a fire arrow wipes them out pretty quickly.

Fighting a mummy in Gerudo Town.
“Have you seen my mummy?”

Before long, I met up with Buliara, the Gerudo Captain of the Guard. She let everyone know that I was allowed to walk around freely, despite being a voe (man). 😛

Buliara: Gerudo Captain of the Guard

She told me that I could find Lady Riju training in the ruins to the north, and I headed out that way. Once I tracked her down, she needed my help in perfecting her lightning attack. I just have to shoot an arrow, and somehow that helps her focus her attack. 😛

Riju and her shocking power.

Suddenly, more mummies (they’re called Gibdos) attacked Kara Kara Bazaar. This gave me and Lady Riju a chance to practice our new combo attack. We also learned how to destroy the Gibdos’ hive, to keep them from spawning endlessly.

When we returned to Gerudo Town, we prepared for war! I had to choose which of the town’s three gates to defend with barricades, and where to deploy the Gerudo forces (and cannon). It’s basically a strategic mini-game against the Gibdos.

Teake: Understood. They will defend the east gate.

Once I was prepared, the Gibdos (including flying moth Gibdos) began their attack. But after several minutes, Riju was defeated and I lost the battle. But I realized what I did wrong: I spent too much time playing defense, and I didn’t make it a priority to attack the hives. So I changed my strategy, and we succeeded on my 2nd attempt.

The Gerudos celebrate a victory.

After that, Riju translated a mural for me. It told me what I needed to do next. So I ventured into the desert and shined some light on the situation.

Shining a light on some pillars.

With some help from the pillars of the community, I unearthed the next dungeon: The Lighting Temple! After defeating a mini-boss, I was able to go inside the temple. But after a quick look around, I decided to take a break…and wrap up this entry for now.

As an update, here are my latest Tears of the Kingdom stats. My shrine count is up to 61 from 50 last time, my lightroots have increased from 28 to 37, and my Korok count is up from 51 to 67.

My TOTK stats as of October 18, 2023.

And here is my Hyrule Compendium progress:

  • Creatures: 61/92 (up from 55)
  • Monsters: 83/110 (up from 74)
  • Materials: 96/126 (up from 90)
  • Equipment: 102/175 (up from 94)
  • Treasure: 6/6

As you probably know, many shrines (particularly those that involve use of the Ultrahand ability) can be solved in various ways. Each player’s builds may be different. So I recently posted a video showing some of my builds that I used to complete some shrines (and some other tasks as well). Take a look!

See you next time!

TotK #8 – Rebuilding Lurelin

Someone in Hateno Village kept telling me about Lurelin Village being taken over by pirates, so I decided to head that way. The “pirates” (really just monsters, as usual) were found throughout the town, and one of them was hidden. I ultimately defeated them all, and some of the evacuated (or hiding) villagers returned. But the damage had been done: Many buildings were damaged or destroyed.

A look at the destroyed buildings in Lurelin Village.

Rebuilding the village would be quite a big task, but I agreed to help out Bolson the carpenter by repairing the vandalized homes and businesses. First, I had to gather some logs to use as building supports, and find some Hylian rice to make thatched roofs. Then I had to clear out debris and install logs as support pillars. (Bolson did the rest, off-screen.)

Aligning a log for support during construction.

Once we restored all of the buildings, many villagers returned and had a party/feast for me and Bolson. Bolson even started dancing with some of the kids in town.

Bolson dances during a party in The Legend of Zelda: Tears of the Kingdom.

This whole side adventure reminded me of building Tarrey Town in Breath of the Wild. They’re both fairly big projects, even if this one can be done essentially all at once.


After I (finally) figured out how to activate Skyview Tower, I descended into the Depths…into the Yiga Clan Hideout Chasm. I explored for quite a long time, and I found (and activated) a bunch of new lightroots. Even though the Depths are barren and generally not very exciting, it is satisfying to seek out and turn on each lightroot.

And occasionally, you do find something interesting down there. These lava falls were pretty cool. Well, hot, but cool.

Lava falls underground.

But I inevitably run out of arrows in the Depths (from shooting brightbloom seeds on arrows to see where I’m going), so I have to return to the surface eventually. 😛 And once I did, I started exploring the Hebra mountains. At Snowfield Stable, I learned that Zelda’s horse had run away. (This was for another story Pete was working on.) Of course, this was a side adventure, and I set out to track it down.

Of course there’s a giant flying enemy called a Frost Gleeok along the way, and its ice lasers ended my game a couple of times. But I eventually got past it, and I found Zelda’s golden horse! I took the long way back to the stable (to avoid the Gleeok), and I was ultimately told I could keep the horse. I knew just what name to give it. 😆

Varke: Are you sure you want to name this horse Tri-Horse?

By the way, there is something else interesting about stables: Horses that were registered in Breath of the Wild are still available in Tears of the Kingdom! So I still have horses like Amazing, This Loon, and Big Red, which some of you might remember from my BOTW blog entries or videos.

Over at Highland Stable, people said they heard the sound of a flute nearby. I tracked down the mysterious source of the music: A guy up a tree, playing a flute. 😛 I gave him some fireflies to help him impress a girl, and then I called her over to watch the show.

Piper plays his flute up a tree.

The guy was Pyper, and he is one of the Stable Trotters musicians. Since I helped him out, he was willing to rejoin the group. So I, once again, helped the group get to another fairy. After playing their music, the Great Fairy Kaysa came out of her shell.

The Great Fairy Kaysa enjoys the music of the Stable Trotters.

That allowed me to upgrade my clothing and armor up to a third level. I’m starting to feel like I’m not such a weaklink weakling any more. 😛

In a shrine nearby, I was having a bit of trouble on the last part, where I needed to make a mine cart go up an inclined track. After trying a few things unsuccessfully, I resorted to something simpler: Just walking across the track. It worked!

Walking on a mine cart track in a Zelda TotK shrine.

I then returned to Lookout Landing to redeem some Lights of Blessing (for another heart container and some more stamina). I also traded in some Korok seeds for some weapon/shield slots. This seems like a good time to wrap up this entry, so let’s take a look at my current stats…

My latest TotK stats.

That’s 50 shrines completed and 28 lightroots activated so far. I’ll also include my Hyrule Compendium status for the first time:

  • Creatures: 55/92
  • Monsters: 74/110
  • Materials: 90/126
  • Equipment: 94/175
  • Treasure: 6/6

And I’m up to 85 hours played. But there’s still soooo much more to do! I’ll see you next time!

TotK #7 – Into Town

Despite being about 60 hours into the game, I had never visited Kakariko Village yet…until now. An archaeologist wouldn’t let me near the largest of the Ring Ruins, the one that hovers in mid-air. But I did get to meet the new village chief, Paya.

Paya: Chief of Kakariko Village

Outside of town, I ran into Garshon, who made a good point about being alone. 😆

Garshon: You're alone too, right? Alone is good. It means you don't have to put up with endless, inane arguments.

Nearby, I finally activated a tower that had me stumped when I was in this area previously. That’s the main reason I never found Kakariko Village sooner. The guy out front kept talking about mushrooms from a cave, so I thought I had to bring him some mushrooms before he’d open the door…but that didn’t work. But at least I finally got it activated.

After completing a shrine on a floating island, I dropped down into the Depths. I did some serious exploring and roaming down there, especially after I found an area with parts to make myself a new car.

Driving through the Depths.

While climbing a slanted wall underground, Link’s hair swung forward as the camera awkwardly zoomed in. As a result, it looked like Link had a beard for a moment. 😆

Link's new beard.

I activated a whopping nine new lightroots before I came upon an odd platform in the middle of an underground lake. When I used the Ascend ability, I found myself in a house with two Yiga Clan members. I was back in the Akkala Ancient Tech Lab!

After defeating them, I teleported back to Lookout Landing. I redeemed some Korok seeds for new weapon/bow slots, bought some arrows, and prayed to a goddess statue.

Praying to a goddess statue in Zelda TOTK.

Because I’ve found four “Sage’s Wills,” I was able to redeem them to make my bond with a sage stronger. I chose Yunobo, since his attack comes in handy during battles.

Just outside of Kakariko Village, I ran into Beetz the drummer. He’s another member of the “Stable Trotters” musical troupe.

Beetz: Hey, hey, don't interrupt! I'm busy calling bees with my beat.
They don’t allow you to have bees in here. 🐝

First I helped him out by giving him some honey, and then I helped the entire troupe cross the river.

Crossing the river on a wagon on a raft.

They performed some music for the Great Fairy Cotera, and she popped out of her plant bud to enjoy the show.

The troupe and the fairy.
She’s their biggest fan.

I can now enhance my clothing to a second level, which should really help protect me from enemies (and those pesky one-hit kills).

Next, I made my way over to Hateno Village for the first time. It wasn’t on the map, so I had some trouble finding it initially. Half the people here idolize Cece, the famous fashion designer.

Cece: You stand before the very woman who changed this fusty old village into the birthplace of nouveau fashion!

Of course, the other half of the town is sick of the town being known only for Cece’s fashions. So there’s a bunch of political drama between Cece and the current mayor, Reede. He thinks her art installations…keep the vegetables awake at night? 🤔

Reede: Those eyesores are so bright at night that they're keeping the veggies awake! It's a real problem for the crops!
You could probably make a better argument than this.

They’re planning on having a mayoral election, and both sides are asking me to help spy on the other. Oof. That’s one side quest I’m not interested in right now. 😛

I continued on to the research lab, but it was empty. So I couldn’t get my Sheikah Sensor thing here either. Oof. At this point, I figured it’s time to wrap up this entry. Here are my latest stats:

My Legend of Zelda: Tears of the Kingdom stats as of August 31, 2023.

See you next time!

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