Final Arkham City Blog Entry

It’s been quite a while since I last updated my progress in Batman: Arkham City: Armored Edition for Wii U. I beat the main story mode back in April, but I’ve still been playing the game off-and-on, trying to grab more of the collectibles in the game. Soon after starting up tonight, I switched to Catwoman to collect some of her items.

batman-6713-1I went down into the sewers to grab some of her Riddler trophies and of course, beat up some thugs along the way. When I was done, I switched back to Batman.

batman-6713-2I scoured the city for Riddler trophies, riddles, and anything else I could find that still needed to be done. I also went into the steel mill to destroy a bunch of those talking Harley Quinn statues. Even though they had shown up on the map as destructible items, I previously didn’t know how to destroy them. Punching them didn’t work, Batarangs didn’t work, even explosive gel didn’t work. But I figured out you have to use the remote electrical charge on them.

batman-6713-3At this point, I think I’m pretty much done with as much as I’m going to do, and this will probably be my last blog entry about the game. I’ve actually only completed 64% of everything altogether, but a lot of the remaining stuff is either quite tricky to accomplish (like some of the later augmented reality training tasks), more trouble than it’s worth, or in modes that I don’t really enjoy playing (Riddler’s Revenge). But I did complete 9 of the 12 side missions, I collected 282 of the 400 Riddler secrets, and I got all of the WayneTech upgrades.

According to my Wii U daily log, I’ve put a total of 62 hours into Batman: Arkham City: Armored Edition. It’s been my most-played Wii U game, and I also consider it the best Wii U game I’ve played so far. But I think it’s time to move on to something else. There is another Batman game, Arkham Origins, coming out in October. Depending on how it turns out, I may buy it as well.

Beating Batman: Arkham City

I’ve been playing a lot of Batman: Arkham City the past week and a half. Even though I was only 32% through the story mode nine days ago, I have now finished the game. I actually didn’t realize I was that close to finishing it as I was playing tonight. But when I started my game back up, I had to take out a bunch of snipers; here you can see their laser targets criss-crossing the streets.

Batman: Arkham City screenshot - snipersIt’s so fun sneaking up behind snipers and using a silent takedown. This game has made stealth fun for me.

Silent takedown (Batman: Arkham City screenshot)After taking them all out, I headed into the theater for the final battle. I’ll try to avoid spoiling the game too much, but let me just say that the camera angles really gave me trouble in here. When you go into the corner of a room, Batman is completely out of the picture. So you can’t even see him, much less control him accurately. Obviously, I got the job done eventually, but the camera cost me several lives for sure.

After beating the final boss, I watched the short ending sequence and then the credits rolled. And rolled. And rolled! Are you kidding me? The credits rolled so slowly that it seemed they would never end. In all, it took literally 20 minutes. Almost exactly; to the second. That was not fun.

Anyway, even though I’ve completed the story mode, there is still much more to do and find in Arkham City. In fact, my total completion percentage is only at 39%. I haven’t decided if I’m going to try for 100% completion or not. But I’m certainly going to keep playing for a while longer; this is a great game and I don’t want to stop playing just yet.

Batman: Arkham City progress screenThat’s all for tonight, but be sure to come back. I’ll have a Kirby’s Adventure blog entry coming soon.

Batman: Arkham City Update

Time for an update on my progress in Batman: Arkham City: Armored Edition for Wii U. Here’s a new gameplay video:

I had recently defeated Penguin in the museum, and I now needed to find someone named Ra’s al Ghul by tracking an assassin. But while roaming around, it’s easy to get sidetracked. There are so many side missions and subquests that’s it easy to lose focus of the task at hand. You’ll see these green neon question marks, which means there’s a puzzle nearby that unlocks a Riddler trophy. And there are tons of those, everywhere you go. You want to collect them all.

Batman: Arkham City - Riddler's question marksThere are side missions where you solve murders CSI-style by analyzing bullet fragments and trajectories, there are missions where you run around town answering pay phones, there are missions where you rescue political prisoners from thugs, and so on. The map is just littered with all these little markers, each indicating an objective of some sort; I don’t even know what they all mean just yet. The game has so much to do, and that’s a good thing. I’m enjoying this game quite a bit.

Batman: Arkham City - CSI Eventually I got back to the main quest. I headed into the subway system and ended up at an area called the collapsed streets. This is the area that you can see in the video at the top of this blog entry. The part at the Wonder Tower Foundations is an example of the stealth used frequently in this game. There are vantage points high above the floor (they often seem to be gargoyles) and you grapple from one to the next. The idea is to wait for one of the enemies to separate from the rest, then sneak down and defeat him (silently when possible), then retreat back to your vantage point. Then you can watch and listen as the enemies on the ground freak out, especially when they don’t even see you. Even though I’m generally not a fan of stealth in games, these areas are a ton of fun–perhaps even my favorite parts of the game so far.

Batman: Arkham City - Vantage Point screenshotI then went to an area called Wonder City, where I had to scan the remains of mechanical guardians to find the location of a secret entrance that the assassin used. Once I was inside, I ended my game for the day. I’m currently 32% through the main story, and I’ve completed 16% of the game overall.

Batman: Arkham City - Mechanical GuardiansIn an unrelated note, my colorblindness cost me a life in the 3DS built-in RPG called Find Mii. I needed a hero with a yellow shirt in order to break an enemy’s yellow shield. So finally I got a yellow-shirted hero…or so I thought. I attacked the shielded enemy, but the shield deflected the attack. What? I didn’t understand it, and then I realized the hero’s shirt looked slightly greenish. It was a green shirt, but it looked yellow to me. Oh well.

That’s all for this time. If you haven’t seen my new feature showing my controller collection, give it a look.