Kirby’s Adventure

Kirby’s Adventure for the NES is now available on the Wii U Virtual Console at a special price, only 30 cents for a limited time. I already had some money in my eShop account, so I went ahead and bought it. I have never actually played a traditional Kirby game before. I’ve played Kirby’s Avalanche, which is a puyo puyo puzzle game (much like Dr. Robotnik’s Mean Bean Machine on Sega Genesis), and I’ve also played Kirby’s Epic Yarn. The latter is a platformer, but it’s not your usual Kirby game because it doesn’t feature Kirby’s typical attack of inhaling and swallowing enemies to gain their abilities.

Above is a video of the first level, Vegetable Valley. Although a “level” is really like a world, since it contains four stages and a boss. After Kirby inhales an enemy, he can spit the enemy back out at another enemy or swallow the bad guy to inherit his ability. That is a particularly cool concept. You can use it to acquire a beam attack, a fire attack, a parasol to use as a weapon, and so on. The controls are a bit floaty, but I guess that’s to be expected considering Kirby can float (and fly). I haven’t played much beyond that first world yet, but the game seems fairly good from what I’ve played. It didn’t blow me away, but I did enjoy it. I’ll be playing more of Kirby’s Adventure in the coming weeks.

Kirby's Adventure screenshotKirby's Adventure screenshot

Beating Batman: Arkham City

I’ve been playing a lot of Batman: Arkham City the past week and a half. Even though I was only 32% through the story mode nine days ago, I have now finished the game. I actually didn’t realize I was that close to finishing it as I was playing tonight. But when I started my game back up, I had to take out a bunch of snipers; here you can see their laser targets criss-crossing the streets.

Batman: Arkham City screenshot - snipersIt’s so fun sneaking up behind snipers and using a silent takedown. This game has made stealth fun for me.

Silent takedown (Batman: Arkham City screenshot)After taking them all out, I headed into the theater for the final battle. I’ll try to avoid spoiling the game too much, but let me just say that the camera angles really gave me trouble in here. When you go into the corner of a room, Batman is completely out of the picture. So you can’t even see him, much less control him accurately. Obviously, I got the job done eventually, but the camera cost me several lives for sure.

After beating the final boss, I watched the short ending sequence and then the credits rolled. And rolled. And rolled! Are you kidding me? The credits rolled so slowly that it seemed they would never end. In all, it took literally 20 minutes. Almost exactly; to the second. That was not fun.

Anyway, even though I’ve completed the story mode, there is still much more to do and find in Arkham City. In fact, my total completion percentage is only at 39%. I haven’t decided if I’m going to try for 100% completion or not. But I’m certainly going to keep playing for a while longer; this is a great game and I don’t want to stop playing just yet.

Batman: Arkham City progress screenThat’s all for tonight, but be sure to come back. I’ll have a Kirby’s Adventure blog entry coming soon.

Diddy Kong Racing

Today I’m taking a look back at Diddy Kong Racing, which was one of the best racing games on N64. But it’s not just a typical kart racer, it has a number of adventure game elements. Not only are there are boss battles and many unlockables, but there is a large hub world that connects all of the courses, and it’s fun to just go around exploring.

Diddy Kong Racing - ExploringYou weren’t limited to just using a car; you could also control a hovercraft or a plane. To change vehicles, you would honk your horn at the genie.

Diddy Kong Racing - Talking to the genie.You could choose from a number of characters, including Diddy Kong (naturally) and Banjo from Banjo-Kazooie. Conker the squirrel was also included, although this was before Conker had his bad-guy makeover in Conker’s Bad Fur Day. Some of the characters have some hilarious voices; Krunch sounds just like Krusty The Clown from The Simpsons. I had a lot of fun just playing around with the voices at the character selection scene. Here’s a short video to show what I mean.

As with most of Rare’s N64 games, Diddy Kong Racing also has some great music. Not only was the adventure mode outstanding, but the multiplayer games are also a lot of fun. My favorite was Fire Mountain, where each player has to steal eggs and take them to their own nest. Hatch three eggs first to win. Players can steal other players’ eggs, and of course you can still use power-up weapons to attack each other as well.

The race courses are well-designed and fun to play. Diddy Kong Racing wasn’t just a Mario Kart clone; it took the genre to a new level and I think it even outshined Nintendo’s own Mario Kart 64.