Castlevania (NES)

Lately, I’ve been thinking about replaying the original Castlevania for NES. I’ve played the game years ago, eventually reaching the final boss, but I never beat the game. So I decided to pick up the game today and give it another try. It was like a trip down memory lane, seeing familiar levels and familiar enemies. And of course, I remembered to check the walls for hidden items and food. It’s a good thing that whoever built this castle remembered to hide food in the walls! Hey! It’s still warm!

cv-2It isn’t long into the game when the challenge picks up. I’ll get reacquainted with a certain type of enemy and I’ll think “Oh, I remember them…I hate them!”  Whether it’s those pesky bats with the irregular flight patterns, those evil jumping hunchbacks, or the notoriously heinous Medusa heads, they make certain parts of the game frustrating.

cv-8The worst part is when you have to jump from tiny platforms while avoiding flying enemies at the same time.

cv-10But despite some initially frustrating areas, I was able to make pretty good progress. Even though Castlevania doesn’t have a save/password feature, it does have unlimited continues. So it’s easy to keep giving it another go.

cv-11I made it up to level 15 or so. But after several tries, my game froze up. I had no choice but to turn the game off and lose my progress. I had a good time playing the game though. It may be old, but the gameplay still stands up well and it’s quite fun to play. I didn’t beat the game today, but I’m going to give it another try soon. Once I do, I’ll be sure to write up a review.

Update: My game continued to crash on level 15, and I eventually had to buy a replacement cartridge. It worked better, and I beat the game in February 2014. My review is here.

Pikmin 3 – Armored Mawdad

It’s actually been a while since I last played Pikmin 3, but I picked it back up tonight. I tested out the Tropical Winds level, which is a huge area with lots of enemies. I explored some, but ultimately I decided not to save my game. Instead, I returned to the Garden of Hope with Alph and Brittany, as I continued my search for the captain. After throwing some Pikmin across a river, building a bridge, and tearing down a wall, I found a data file left behind by Captain Olimar! Very interesting.

p3-olimarI then stumbled into the nest of this huge creature, called an armored mawdad!

p3-crystalbossIt was covered in crystal armor, so I had to throw rock Pikmin at it to break the crystal before I could do any damage to it. Once I (eventually) defeated it, it coughed up an old cell phone. Can you hear me now?

p3-cellApparently the signal I thought was coming from the captain was actually coming from this phone. So I still don’t know where the captain is. But the phone did expand my ship’s range (somehow), so I can now travel to a new area called the Distant Tundra. I wrapped up my game for tonight, but I’ll return to the world of Pikmin 3 sometime soon!

Zelda LTTP: Desert Palace

Once again, it’s time to play some Legend of Zelda: A Link to the Past on SNES. Last time, I made my way through the East Palace to grab the first of three pendants. The elder also gave me the pegasus shoes, which let me run real fast.

This time, I had to journey west into the desert…of mystery!

lttp-desert of mysteryOf course, everything has to be mysterious or dangerous. When’s the last time you visited the Desert of Sand or Joe’s Desert? But once I got to the dungeon entrance, I couldn’t go inside. It’s apparently because there was a book written in another language, and Link can’t read squiggly.

lttp-squigglySo I had to go back up to the village. The library had a mysterious book on top of the bookshelf, but poor little Link can’t reach it! He’s just a little elf, you know. But fortunately, Link knows how to use his head. So I had him charge up using the pegasus shoes and ram his head into the bookshelf at full speed. Now that’s a smart guy! The book fell to the floor and Link picked it up.

lttp-bookofmudoraWith the book in hand, I was able to return to the dungeon. I translated the text, made a wish, and then I was inside. I made my way through the sandy rooms, eventually finding the power glove! It lets me play NES pick up and carry rocks.

lttp-powergloveTo proceed, I actually needed to go outdoors and use my new gloves to lift some rocks that were blocking a door. I was then able to advance to the boss room, where three large sand worms for waiting for me.

lttp-sand wormsI don’t understand why three big worms needed a pendant when they were happy to just play in the sand, but I had to defeat them anyway. They weren’t very hard to beat, so I grabbed the Pendant of Power without a problem.

lttp-popI still need one more pendant, and it’s up on Death Mountain. So that’s where I’ll be headed next time!